The PS5 is going to be released in December 2020.
Along with the official release date, we also got some information around the new controller that will be shipping with the PS5.
According an interview conducted with WIRED magazine:
One of our goals with the next generation is to deepen the feeling of immersion when you play games, and we had the opportunity with our new controller to reimagine how the sense of touch can add to that immersion.
To that end, there are two key innovations with the PlayStation 5’s new controller. First, we’re adopting haptic feedback to replace the “rumble” technology found in controllers since the 5th generation of consoles. With haptics, you truly feel a broader range of feedback, so crashing into a wall in a race car feels much different than making a tackle on the football field. You can even get a sense for a variety of textures when running through fields of grass or plodding through mud.
Along side this new haptic feedback feature, Sony also confirmed that there would be an update to the way the triggers would work:
The second innovation is something we call adaptive triggers, which have been incorporated into the trigger buttons (L2/R2). Developers can program the resistance of the triggers so that you feel the tactile sensation of drawing a bow and arrow or accelerating an off-road vehicle through rocky terrain. In combination with the haptics, this can produce a powerful experience that better simulates various actions. Game creators have started to receive early versions of the new controller, and we can’t wait to see where their imagination goes with these new features at their disposal.
With this new information, we can only imagine how gameplay for games like The Last of Us 2, GTA 6, and others will change from the current gen systems.
Watch this space for more info about the PS5 in future.