﻿{"id":35468,"date":"2021-02-04T12:51:29","date_gmt":"2021-02-04T20:51:29","guid":{"rendered":"https:\/\/theculturednerd.org\/?p=35468"},"modified":"2021-02-04T13:02:41","modified_gmt":"2021-02-04T21:02:41","slug":"mass-effect-legendary-edition-to-update-elevator-load-times-crass-camera-angles-and-more","status":"publish","type":"post","link":"https:\/\/theculturednerd.org\/?p=35468","title":{"rendered":"&#8220;Mass Effect: Legendary Edition&#8221; To Update Elevator Load Times, Crass Camera Angles, and More"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Reaper-1024x576.jpg\" alt=\"\" class=\"wp-image-35471\" srcset=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Reaper-1024x576.jpg 1024w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Reaper-300x169.jpg 300w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Reaper-768x432.jpg 768w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Reaper-1536x864.jpg 1536w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Reaper.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The game&#8217;s <strong><a rel=\"noreferrer noopener\" href=\"https:\/\/theculturednerd.org\/2021\/02\/mass-effect-legendary-edition-reveals-new-trailer-release-date-and-exclusive-details\/\" data-type=\"URL\" data-id=\"https:\/\/theculturednerd.org\/2021\/02\/mass-effect-legendary-edition-reveals-new-trailer-release-date-and-exclusive-details\/\" target=\"_blank\">May 14th release date<\/a><\/strong> may still be far away, but <strong>Bioware<\/strong> continues to drop tantalizing details about the franchise&#8217;s polished <strong>remaster<\/strong>. Some updates include faster <strong><a href=\"https:\/\/www.gameinformer.com\/2021\/02\/03\/mass-effect-legendary-edition-changes-iconic-elevator-sequences\" data-type=\"URL\" data-id=\"https:\/\/www.gameinformer.com\/2021\/02\/03\/mass-effect-legendary-edition-changes-iconic-elevator-sequences\" target=\"_blank\" rel=\"noreferrer noopener\">load times<\/a><\/strong>, enhanced <strong>texture<\/strong> and <strong>lighting<\/strong> <a href=\"https:\/\/www.gameinformer.com\/mod-corner\/2021\/02\/04\/what-mass-effect-legendary-edition-means-for-current-pc-mods-and-their-role\" data-type=\"URL\" data-id=\"https:\/\/www.gameinformer.com\/mod-corner\/2021\/02\/04\/what-mass-effect-legendary-edition-means-for-current-pc-mods-and-their-role\" target=\"_blank\" rel=\"noreferrer noopener\">features<\/a>, and some minor <strong>gameplay<\/strong> <a href=\"https:\/\/nichegamer.com\/2021\/02\/04\/mass-effect-legendary-edition-to-alter-camera-angles-to-not-focus-on-mirandas-butt-female-shepard-upskirt\/\" data-type=\"URL\" data-id=\"https:\/\/nichegamer.com\/2021\/02\/04\/mass-effect-legendary-edition-to-alter-camera-angles-to-not-focus-on-mirandas-butt-female-shepard-upskirt\/\" target=\"_blank\" rel=\"noreferrer noopener\">tweaks<\/a> &#8212; just to name a few!<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"442\" src=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Elevator-1-1024x442.jpg\" alt=\"\" class=\"wp-image-35474\" srcset=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Elevator-1-1024x442.jpg 1024w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Elevator-1-300x130.jpg 300w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Elevator-1-768x332.jpg 768w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Elevator-1-1536x664.jpg 1536w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Elevator-1-2048x885.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">As even many casual gamers now know, <em><strong>Mass Effect 1<\/strong><\/em> is often jokingly called an <strong>elevator simulator<\/strong>. Countless minutes have been spent in the game&#8217;s multitudes of elevators waiting for new locales to <strong>load<\/strong> in. While some players enjoy the experience, as it often rewards them with additional <strong>dialogue<\/strong>, many dislike the downtime because of the slowed <strong>pacing<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Fortunately, the <strong>developers<\/strong> will be trying to please both of these crowds. Players are being given a <strong>choice<\/strong>: cut down the load time from almost a full <strong>minute<\/strong>, or enjoy it through the entire duration. The skipping feature makes the ride a bearable <strong>fourteen seconds<\/strong>, but the entertaining <strong>conversations<\/strong> and <strong>world-building<\/strong> news-bites will be <strong>sped up<\/strong> dramatically. Essentially, the trade-off is little more than a smaller break in the <strong>action<\/strong>.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Booty-1024x576.jpg\" alt=\"\" class=\"wp-image-35475\" srcset=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Booty-1024x576.jpg 1024w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Booty-300x169.jpg 300w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Booty-768x432.jpg 768w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Booty-1536x864.jpg 1536w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Booty.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">And speaking of action, the <em>Legendary Edition<\/em> will be addressing <strong>Shepard<\/strong>&#8216;s business with <strong>the Normandy<\/strong>&#8216;s crews in the remaster. The <strong>commander<\/strong> is no stranger to some <strong>risqu\u00e9<\/strong> romps in the hay with his team, but being released in <strong>2021<\/strong> comes with some modern touches. The days of <strong>cameras<\/strong> focused on characters&#8217; nether-regions are being ushered out the door. <strong>Miranda<\/strong> and <strong>Femshep<\/strong> were both infamously <strong>semi-exploited<\/strong> in the games, but no longer.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"960\" height=\"1025\" src=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/MELE1-1.jpg\" alt=\"\" class=\"wp-image-35476\" srcset=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/MELE1-1.jpg 960w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/MELE1-1-281x300.jpg 281w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/MELE1-1-768x820.jpg 768w\" sizes=\"auto, (max-width: 960px) 100vw, 960px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">But the <strong>fun<\/strong> is surely far from over. Loads of <strong>graphical <\/strong>work has gone into breathing new life into the <strong>trilogy<\/strong> from the ground up. For example, take <strong>Eden Prime<\/strong>, the first <strong>planet<\/strong> gamers fight on in the series. In the original, the skies were a remarkable <strong>blood<\/strong> <strong>red<\/strong>, but after the Bioware team shifted the <strong>light<\/strong>, suddenly the focus is on the devastating presence of the <strong>Reaper<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The location is also one of many to receive some <strong>environmental<\/strong> upgrades. <em>Mass Effect 3<\/em> brings Shepard back to the location, which has many more structures like <strong>crates<\/strong> and <strong>buildings<\/strong> &#8212; some of which are being put into the first entry to create a more seamless transition. Now, the <strong>landscape<\/strong> also boasts some <strong>repainted terrains<\/strong> for a more picturesque scene throughout.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"620\" height=\"697\" src=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Mako-1.jpg\" alt=\"\" class=\"wp-image-35478\" srcset=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Mako-1.jpg 620w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2021\/02\/Mako-1-267x300.jpg 267w\" sizes=\"auto, (max-width: 620px) 100vw, 620px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Makeovers<\/strong> abound, and the combat vehicle, <strong>the Mako<\/strong>, is no exception. Though it was retired in <em>Mass Effect 2<\/em> and <em>3<\/em>, the trusty, albeit clunky <strong>ATV<\/strong> is getting a tuneup this go-around. Smoother <strong>driving controls<\/strong>, a snappier <strong>weapon-lock<\/strong>, and even a <strong>speed-boost<\/strong> all got retrofitted to make the more mundane and frustrating <strong>driving-combat<\/strong> sections a much smoother ride.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">With these <strong>touches<\/strong> and more surely on the way, the <em>Mass Effect<\/em> <strong>fandom<\/strong> is sure to be in for a real <strong>treat<\/strong> before long. The franchise has already announced another game, which appears to be set at an undetermined time after the third entry&#8217;s <strong>ending<\/strong>. Needless to say, this remaster looks to be a perfect chance to catch up with wherever the <a href=\"https:\/\/theculturednerd.org\/2020\/11\/bioware-announces-mass-effect-legendary-edition-for-n7-day\/\" data-type=\"URL\" data-id=\"https:\/\/theculturednerd.org\/2020\/11\/bioware-announces-mass-effect-legendary-edition-for-n7-day\/\" target=\"_blank\" rel=\"noreferrer noopener\">next colossal title<\/a> is headed.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Check back with TCN about all of the latest coverage on &#8220;Mass Effect: Legendary Edition,&#8221; and let us know what excites you the most about it in the comments below!<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"entry-summary\">\nThe game&#8217;s May 14th release date may still be far away, but Bioware continues to drop tantalizing details about the franchise&#8217;s polished remaster. Some updates include faster load times, enhanced texture and lighting features, and some minor gameplay tweaks &#8212; just to name a few!\n<\/div>\n<div class=\"link-more\"><a href=\"https:\/\/theculturednerd.org\/?p=35468\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &ldquo;&#8220;Mass Effect: Legendary Edition&#8221; To Update Elevator Load Times, Crass Camera Angles, and More&rdquo;<\/span>&hellip;<\/a><\/div>\n","protected":false},"author":100,"featured_media":35471,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[24,20],"tags":[4859,4864,4861,454,4509,4510,4858,4863,4862],"class_list":["post-35468","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-videogames-2","tag-commander-shepard","tag-femshep","tag-garrus-vakarian","tag-mass-effect","tag-mass-effect-2","tag-mass-effect-3","tag-mass-effect-legendary-edition","tag-the-mako","tag-the-normandy","entry"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>&quot;Mass Effect: Legendary Edition&quot; To Update Elevator Load Times, Crass Camera Angles, and More - The Cultured Nerd<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/theculturednerd.org\/?p=35468\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"&quot;Mass Effect: Legendary Edition&quot; To Update Elevator Load Times, Crass Camera Angles, and More - The Cultured Nerd\" \/>\n<meta property=\"og:description\" content=\"The game&#039;s May 14th release date may still be far away, but Bioware continues to drop tantalizing details about the franchise&#039;s polished remaster. 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