﻿{"id":33414,"date":"2020-12-01T22:46:15","date_gmt":"2020-12-02T06:46:15","guid":{"rendered":"https:\/\/theculturednerd.org\/?p=33414"},"modified":"2021-06-15T14:09:22","modified_gmt":"2021-06-15T21:09:22","slug":"review-chronos-before-the-ashes","status":"publish","type":"post","link":"https:\/\/theculturednerd.org\/?p=33414","title":{"rendered":"[Review] Chronos: Before The Ashes"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Keyart_withLogo-1024x576.png\" alt=\"\" class=\"wp-image-33406\" srcset=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Keyart_withLogo-1024x576.png 1024w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Keyart_withLogo-300x169.png 300w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Keyart_withLogo-768x432.png 768w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Keyart_withLogo-1536x864.png 1536w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Keyart_withLogo.png 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Chronos: Before The Ashes<\/em> is a Souls-like action RPG developed by <strong>THQ Nordic<\/strong> and <strong>Gunfire Games<\/strong>. <em>CBTA<\/em>, is a prequel to 2019\u2019s <em>Remnant: From The Ashes<\/em>. The game itself is an overhaul of the VR game simply titled \u201c<em>Chronos<\/em>\u201d which was released in 2016. <em>CBTA<\/em> released yesterday for 30 USD, but is it worth buying? The answer is&#8230;maybe. <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"337\" src=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/12\/Chronos-Before-the-Ashes-PV_11-24-20.jpg\" alt=\"\" class=\"wp-image-33562\" srcset=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/12\/Chronos-Before-the-Ashes-PV_11-24-20.jpg 600w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/12\/Chronos-Before-the-Ashes-PV_11-24-20-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><br><br><em> CBTA<\/em> sees the lifelong journey of a nameless hero on a perilous quest to defeat the dragon at the heart of an evil place called the Labyrinth. The hero must traverse the Labyrinth with all of it\u2019s puzzles and relentless monsters. As I said before, this game is a prequel, does that mean you need to play <em>Remnant<\/em> before picking up <em>CBTA<\/em>? No, this game can easily be enjoyed and understood on its own merit. As for the story itself, it\u2019s really just here to move the game along, it doesn\u2019t try to do anything beyond that.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_1-1024x576.jpg\" alt=\"\" class=\"wp-image-33407\" srcset=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_1-1024x576.jpg 1024w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_1-300x169.jpg 300w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_1-768x432.jpg 768w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_1-1536x864.jpg 1536w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_1.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><br><br> I was actually very impressed with the art style of the game. <em>CBTA<\/em> takes you to a lot of unique locations, each drastically different and better than the last. The game starts you off in a military research center from the 1960\u2019s, but later takes you to a jungle world straight out of a fantasy novel. What\u2019s even more impressive is that none of the levels feel jarring or out of places. The locations all look very distinct, but they somehow all fit together.<br><br> Playing this game on a base <strong>PS4<\/strong>, the game ran serviceably. I never encountered lag or anything like that but I did notice some textures took a while to fully render. Load times were also really long, One time I waited over 5 minutes before the game loaded. That was a rare occurrence but a minute or two was a pretty common wait time. <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_2-1024x576.jpg\" alt=\"\" class=\"wp-image-33419\" srcset=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_2-1024x576.jpg 1024w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_2-300x169.jpg 300w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_2-768x432.jpg 768w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_2-1536x864.jpg 1536w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_2.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><br><br> This is a Souls-like game, so naturally it feels like <strong>Dark Souls<\/strong>, with a little bit <strong>Zelda<\/strong> mixed in for gameplay variety. The developers themselves even referred to the game as \u201c<strong>Zelda Dark Souls<\/strong>\u201d. You have a health meter, a magic meter(In this Arcana) and a stamina meter. Throughout the campaign you\u2019ll find different weapons to use that match either a strength or agility build. There are also a fair amount of mind boggling puzzles you\u2019ll need to solve to continue your quest. The movement feels a little slow but i\u2019m certain that\u2019s intentional game design. There is an enemy lock on system which I felt was absolutely mandatory for combat, as trying to hit enemies without it is just an uphill struggle. <br><br> I was very disappointed with the lackluster character progression. You can choose to upgrade four different attributes, if you favor one combat style over the other then you\u2019ll really only be upgrading 3 attributes. Because there are so few attributes to level up, I felt like I didn\u2019t have much control over my character and how exactly I wanted to play them. The deepest point of character customization is choosing if you want to use strength weapons or agility weapons. I think more attributes to level up would\u2019ve helped me feel more connected to my character and allow me more freedom to play them as I choose.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/12\/Chronos_Before_the_Ashes_7-1-1024x576.jpg\" alt=\"\" class=\"wp-image-33561\" srcset=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/12\/Chronos_Before_the_Ashes_7-1-1024x576.jpg 1024w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/12\/Chronos_Before_the_Ashes_7-1-300x169.jpg 300w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/12\/Chronos_Before_the_Ashes_7-1-768x432.jpg 768w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/12\/Chronos_Before_the_Ashes_7-1-1536x864.jpg 1536w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/12\/Chronos_Before_the_Ashes_7-1.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><br><br>This issue carries over to the weapons. Usually in a game like this you have a wide variety of weapons to choose from, some feeling unique and different, even if they relate to the same attribute. This game doesn\u2019t really have that, most of the weapons felt very samish, and you find them so infrequently. I ended up using my standard Iron Axe you get from the start for the entirety of my playthrough. There are some cool looking weapons like Scythes and spears, but none of them feel very different or gratifying to use.  <br> <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"720\" height=\"302\" src=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/12\/chronos-aging.jpg\" alt=\"\" class=\"wp-image-33560\" srcset=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/12\/chronos-aging.jpg 720w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/12\/chronos-aging-300x126.jpg 300w\" sizes=\"auto, (max-width: 720px) 100vw, 720px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><br> Now the unique feature this game has is the aging system. Each time you die, your character ages by a year. With age comes some benefits and some downsides. Every 10 years you can attain a new trait, like a boost to your maximum health or permanent increase in earned XP. I found this feature really fleshed out and a welcome addition. it added another layer of dread to defeat, as with each year I would slowly reach the point where my strength upgrades would steadily become useless. It was also nice to see with defeat came the opportunity for upgrades which really did make a difference in my playthrough. <br> <br>The music was quite forgettable, in fact I can only recall music being played twice in my entire playthrough. What music was there just faded from my memory mere seconds after hearing it. The sound design itself works here, I can\u2019t say there was anything that jumped out at me but everything sounds how you\u2019d expect it to. <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"475\" height=\"356\" src=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/12\/chronos-aging2-475x356-1.jpg\" alt=\"\" class=\"wp-image-33563\" srcset=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/12\/chronos-aging2-475x356-1.jpg 475w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/12\/chronos-aging2-475x356-1-300x225.jpg 300w\" sizes=\"auto, (max-width: 475px) 100vw, 475px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><br><br> After completing<em> CBTA<\/em>\u2019s almost 6 hour campaign, I didn\u2019t see much reason to replay it. Yes, I did have some fun in my initial playthrough, but there just isn\u2019t enough here where I can see myself wanting to replay it in the foreseeable future. Sure there are some secrets to be found, but a lack of new game plus, and not enough variety in character progression or customization to invest me in a second playthrough. <br><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_3-1024x576.jpg\" alt=\"\" class=\"wp-image-33416\" srcset=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_3-1024x576.jpg 1024w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_3-300x169.jpg 300w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_3-768x432.jpg 768w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_3-1536x864.jpg 1536w, https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Before_the_Ashes_3.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><br> <em>Chronos: Before The Ashes<\/em>, is a decent if a bit lackluster souls-like RPG. There\u2019s a good and beautiful looking world here, packed to the brim with challenging puzzles, delightfully tough enemies, and secrets. The new aging mechanic did make me more cautious and the traits I was able to get only through my various deaths were welcome editions to the souls-like structure. The poor character progression and the lack of any distinct weapons really dragged this game down for me though. Forgettable music, a few poor textures, and long loading screens were just small things that contributed to my somewhat lukewarm reaction. <br><br>If you\u2019re looking for an action RPG that\u2019s very simple, difficult, short and fast paced, <em>Chronos: Before The Ashes<\/em> might be for you. But if you want an RPG experience with more depth, then you might want to look elsewhere. <br><\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"entry-summary\">\nChronos: Before The Ashes is a Souls-like action RPG developed by THQ Nordic and Gunfire Games. CBTA, is a prequel&hellip;\n<\/div>\n<div class=\"link-more\"><a href=\"https:\/\/theculturednerd.org\/?p=33414\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &ldquo; Chronos: Before The Ashes&rdquo;<\/span>&hellip;<\/a><\/div>\n","protected":false},"author":22,"featured_media":33406,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[24,15,20],"tags":[4592],"class_list":["post-33414","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-reviews","category-videogames-2","tag-chronos-before-the-ashes","entry"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>[Review] Chronos: Before The Ashes - The Cultured Nerd<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/theculturednerd.org\/?p=33414\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"[Review] Chronos: Before The Ashes - The Cultured Nerd\" \/>\n<meta property=\"og:description\" content=\"Chronos: Before The Ashes is a Souls-like action RPG developed by THQ Nordic and Gunfire Games. CBTA, is a prequel&hellip; Continue reading &ldquo;[Review] Chronos: Before The Ashes&rdquo;&hellip;\" \/>\n<meta property=\"og:url\" content=\"https:\/\/theculturednerd.org\/?p=33414\" \/>\n<meta property=\"og:site_name\" content=\"The Cultured Nerd\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/theculturednerd\/\" \/>\n<meta property=\"article:published_time\" content=\"2020-12-02T06:46:15+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2021-06-15T21:09:22+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/theculturednerd.org\/wp-content\/uploads\/2020\/11\/Chronos_Keyart_withLogo-1024x576.png\" \/>\n\t<meta property=\"og:image:width\" content=\"1024\" \/>\n\t<meta property=\"og:image:height\" content=\"576\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"Ben Hurley\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@theculturednerd\" \/>\n<meta name=\"twitter:site\" content=\"@theculturednerd\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Ben Hurley\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"5 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/theculturednerd.org\\\/?p=33414#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/theculturednerd.org\\\/?p=33414\"},\"author\":{\"name\":\"Ben Hurley\",\"@id\":\"https:\\\/\\\/theculturednerd.org\\\/#\\\/schema\\\/person\\\/b40ea41aa8fa191a09d968480c007d3a\"},\"headline\":\"[Review] Chronos: Before The Ashes\",\"datePublished\":\"2020-12-02T06:46:15+00:00\",\"dateModified\":\"2021-06-15T21:09:22+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/theculturednerd.org\\\/?p=33414\"},\"wordCount\":1034,\"publisher\":{\"@id\":\"https:\\\/\\\/theculturednerd.org\\\/#organization\"},\"image\":{\"@id\":\"https:\\\/\\\/theculturednerd.org\\\/?p=33414#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/theculturednerd.org\\\/wp-content\\\/uploads\\\/2020\\\/11\\\/Chronos_Keyart_withLogo.png\",\"keywords\":[\"chronos: before the ashes\"],\"articleSection\":[\"Gaming\",\"Reviews\",\"Video Games\"],\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/theculturednerd.org\\\/?p=33414\",\"url\":\"https:\\\/\\\/theculturednerd.org\\\/?p=33414\",\"name\":\"[Review] Chronos: Before The Ashes - 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