{"id":26879,"date":"2020-07-17T10:15:01","date_gmt":"2020-07-17T17:15:01","guid":{"rendered":"https:\/\/theculturednerd.org\/?p=26879"},"modified":"2021-06-15T14:09:37","modified_gmt":"2021-06-15T21:09:37","slug":"metroid-prime-producer-on-balancing-hardcore-and-casual-audiences","status":"publish","type":"post","link":"https:\/\/theculturednerd.org\/?p=26879","title":{"rendered":"&#8220;Metroid Prime&#8221; Producer On Balancing Hardcore and Casual Audiences"},"content":{"rendered":"\n<figure class=\"wp-block-embed-youtube wp-block-embed is-type-video is-provider-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"jetpack-video-wrapper\"><iframe loading=\"lazy\" title=\"Metroid Prime 4 - First Look - Nintendo E3 2017\" width=\"1200\" height=\"675\" src=\"https:\/\/www.youtube.com\/embed\/nFbDmTjS_MI?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The <em><strong>Metroid<\/strong><\/em> franchise may have some of the most critically acclaimed games ever, but<strong> Nintendo<\/strong> has let the franchise go dormant for years on end. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">When <em><strong>Metroid Prime 4<\/strong><\/em> was announced in 2017, fans lost their minds, but news on the game went silent until Nintendo announced it was <a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=zLIv_UXI_So\" target=\"_blank\">restarting production<\/a> on it. The upcoming fourth entry will be handled by original trilogy developers <strong>Retro Studios<\/strong>. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Since then, news on the game has been lacking again, with<a rel=\"noreferrer noopener\" href=\"https:\/\/www.videogameschronicle.com\/news\/metroid-prime-4-studio-retro-has-hired-a-call-of-duty-black-ops-veteran\/\" target=\"_blank\"> hiring updates <\/a>popping up here and there. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">However, <em>Metroid<\/em> producer Kensuke Tanabe provided a slight brief update on the coveted <em>Prime 4<\/em>. When being interviewed <a rel=\"noreferrer noopener\" href=\"https:\/\/www.videogameschronicle.com\/features\/interviews\/paper-mario-origami-king\/\" target=\"_blank\">by VGC<\/a>, Tanabe made a statement on how he wants to balance the hardcore and casual gaming audience. <\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\"><p>\u201cNintendo\u2019s philosophy on game creation is that we don\u2019t ignore casual players in creating our games. This is also true for games such as those in the <em>Metroid Prime<\/em> series; games that at first glance look like they are only aimed at core gamers. With that in mind, what we\u2019ve done in the <em>Paper Mario<\/em> series is to put a lot of work particularly into the puzzle-solving elements of the games, so that they can also be enjoyed by core users.&#8221;<\/p><cite>Tanabe on Nintendo balancing the casual and hardcore gaming audience<\/cite><\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Metroid<\/em> has historically never sold as well as <em>Mario<\/em> or <em>Zelda<\/em>, but they are considered pioneers of game designs. While the above statement may not seem like much, it does demonstrate the approach Nintendo is currently taking with their franchises, including a potential future <em>Metroid<\/em>. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The Nintendo Switch has been selling <a href=\"https:\/\/theculturednerd.org\/2020\/01\/nintendo-switch-hits-50-million-milestone\/\">very well<\/a>, with a lot of their franchises reaching their sales peak. One of the reasons why this is happening is because the system is attracting a diverse audience of casual and hardcore gamers. <em>Metroid<\/em> has the potential to see its best numbers yet if it can manage to attract the <strong>Switch<\/strong>&#8216;s diverse audience.  <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Source: <a href=\"https:\/\/www.nintendolife.com\/news\/2020\/07\/series_producer_suggests_metroid_prime_4_wont_ignore_casual_players\">Nintendolife<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"entry-summary\">\n&#8220;Metroid&#8221; producer Kensuke Tanabe  made a statement on how he wants to balance the hardcore and casual gaming audience.\n<\/div>\n<div class=\"link-more\"><a href=\"https:\/\/theculturednerd.org\/?p=26879\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &ldquo;&#8220;Metroid Prime&#8221; Producer On Balancing Hardcore and Casual Audiences&rdquo;<\/span>&hellip;<\/a><\/div>\n","protected":false},"author":23,"featured_media":26886,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[20],"tags":[1503,3293,514,1102],"class_list":["post-26879","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-videogames-2","tag-metroid","tag-metroid-prime-4","tag-nintendo","tag-nintendo-switch","entry"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>&quot;Metroid Prime&quot; Producer On Balancing Hardcore and Casual Audiences - The Cultured Nerd<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/theculturednerd.org\/?p=26879\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"&quot;Metroid Prime&quot; Producer On Balancing Hardcore and Casual Audiences - The Cultured Nerd\" \/>\n<meta property=\"og:description\" content=\"&quot;Metroid&quot; producer Kensuke Tanabe made a statement on how he wants to balance the hardcore and casual gaming audience. 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