﻿{"id":10860,"date":"2013-12-14T09:00:39","date_gmt":"2013-12-14T17:00:39","guid":{"rendered":"http:\/\/theculturednerd.com\/?p=10860"},"modified":"2013-12-14T09:00:39","modified_gmt":"2013-12-14T17:00:39","slug":"first-impressions-microsofts-xbox-one","status":"publish","type":"post","link":"https:\/\/theculturednerd.org\/?p=10860","title":{"rendered":"[First Impressions] Microsoft&#8217;s Xbox One"},"content":{"rendered":"<p><a href=\"http:\/\/theculturednerd.com\/wp-content\/uploads\/2013\/12\/Xbox-One-With-Kinect.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium wp-image-10872\" alt=\"Xbox-One-With-Kinect\" src=\"http:\/\/theculturednerd.com\/wp-content\/uploads\/2013\/12\/Xbox-One-With-Kinect-300x234.jpg\" width=\"300\" height=\"234\" \/><\/a>It&#8217;s been three weeks since the launch of the Xbox One, and demand for the system is still high, even after over 2 million units have been sold. \u00a0Expectations were high with the new consoles, which is why I wanted to spend a little more time with the system before cataloging my first impressions. \u00a0It wouldn&#8217;t be fair to fully review a console that just launched, and doesn&#8217;t have adequate software to display its capabilities; so instead of focusing on the games, I&#8217;ll be looking at the device itself and what makes it unique compared to the competition.<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>The Controller<\/strong><\/span><\/p>\n<p>The Xbox One&#8217;s controller had a tough act to follow, as the Xbox 360&#8217;s controller was widely believed to be the best controller of the previous generation, with a good balance of comfort and functionality. \u00a0Even with this daunting task, Microsoft <a href=\"http:\/\/www.engadget.com\/2013\/11\/18\/xbox-one-controller-smells-projector\/\">dedicated over $100 million<\/a> towards improving the game pad. \u00a0In the end what they created is absolutely an improvement, but it still has some downsides.<\/p>\n<p>The sticks on the controller are very responsive, and have almost no dead zone at all. \u00a0There is less resistance on them than the Xbox 360 controller had, and they feel very smooth. \u00a0Equally as fluid are the new improved triggers. \u00a0They have been widened to curve around the top corners of the controller more, allowing for more surface area with your fingers, and less discomfort over long periods of use. \u00a0With the newest iteration, the triggers now also have vibration built into them, allowing for a new level of feedback and immersion. \u00a0This was most prominent when I played Forza Motorsport 5. \u00a0The vibration would intensify the further you pushed the trigger, simulating heavy breaking while racing. \u00a0I have to say this is probably one of my favorite features of the new controller, and it will be interesting to see how other types of games implement it in the future.<\/p>\n<p><a href=\"http:\/\/theculturednerd.com\/wp-content\/uploads\/2013\/12\/Xbox-One-image-4-controller-side.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright  wp-image-10876\" alt=\"Xbox-One-image-4-controller-side\" src=\"http:\/\/theculturednerd.com\/wp-content\/uploads\/2013\/12\/Xbox-One-image-4-controller-side-300x262.jpg\" width=\"240\" height=\"210\" \/><\/a><\/p>\n<p>Like the Xbox 360&#8217;s original wireless controllers, the Xbox One&#8217;s are powered by replaceable AA batteries, and not a built-in rechargeable one. \u00a0This will prevent issues such as\u00a0having to deal with the lifespan of the battery inside the controller, but does require you to either replace batteries on a weekly basis, or buy some third-party rechargeable ones, which I would recommend. \u00a0I went through my first pair of AA batteries within the first week and a half, even though I only played the console about 10-15 hours a week.<\/p>\n<p>Lastly, my only real gripes are with the bumpers and the D-pad. \u00a0Both suffer from the same issue; they feel very cheap. \u00a0Due to the slight change in shape of the Xbox One&#8217;s controller, your fingers naturally want to move to the triggers, and the bumpers feel slightly more awkward to hit. \u00a0And the D-pad, while an improvement over the 360&#8217;s, still doesn&#8217;t feel as good as that which is provided on the Playstation 3 or 4.<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>Kinect<\/strong><\/span><\/p>\n<p>Microsoft&#8217;s baby, the Kinect 2.0 for the One has greatly improved over its predecessor on the 360. \u00a0The camera is extremely accurate, and the speech recognition allows you to control almost every major action on the console, just not consistently.<\/p>\n<p>We&#8217;ll start with the camera. \u00a0It&#8217;s quite amazing, and is able to track you even in little to no light due to the night vision which is built-in. \u00a0You are given the option to have the Kinect camera sign you in to Xbox Live by recognizing your face when you sit down, and it works great. \u00a0It can even track other users that walk up to it while you&#8217;re already signed in and greet them or allow them to switch to their account quickly and easily.<\/p>\n<p>As far as launch titles are concerned, few use the camera as well as Xbox Fitness. \u00a0With how accurate the camera is, it&#8217;s\u00a0able to pull off some pretty phenomenal stuff, including measuring your pulse during a workout. \u00a0The system tracked my progress and scored me based on how closely I followed each exercise, giving multipliers the better I performed. \u00a0It made the workout a lot more fun and I was even able to watch myself on the screen to see what muscle groups were actively being used.<\/p>\n<p>Now we get to Microsoft&#8217;s big selling point, the voice controls. \u00a0When they work, it&#8217;s one of the coolest feelings. \u00a0Having grown up watching science fiction movies and TV shows, speech recognition always was one of those things that screamed &#8220;future&#8221; to me. \u00a0Even considering this, it&#8217;s surprising how fast you get frustrated when the controls don&#8217;t work, and trust me, it happens a lot. \u00a0I tested these features out considerably over the last three weeks, and tried my best to just speak to the Kinect normally, and even though I spoke clearly, I found it only recognized what I said about 60% of the time. \u00a0Many attempts ended with me repeating myself, quickly growing louder and over enunciating so it would detect what I wanted to do.<\/p>\n<p>You will want to be in a quiet room if you want the Xbox to listen to you. \u00a0It uses the microphone to cancel out and ignore noises coming from the console or games, but if you have other people having a conversation in the background, or are listening to music it will confuse the device and cause it to misunderstand the command. \u00a0Funnier yet, if you&#8217;re like me and listen to podcasts on your laptop while playing, you&#8217;ll find your Xbox will listen to those people as much as it will you.<\/p>\n<p>As many people have voiced their concerns over in the recent months, there is no way to turn off the Kinect other than unplug it from the console, so if you want to take advantage of its features, you&#8217;ll have to deal with some of its drawbacks as well. \u00a0The camera is always on and looking for gesture commands, and I found that even having a conversation with someone near the television while it was on would cause the Kinect to randomly pop up gesture controls on the screen thinking my hand movements were its queue to jump into action! \u00a0In fact, just prior to writing this article, I was eating dinner while watching television, and every time I raised the fork to my mouth, the Xbox One recognized it as a possible command and kept pausing my video, forcing me to have to face the camera towards a wall for the duration of the meal.<\/p>\n<p><strong><span style=\"text-decoration: underline;\">Xbox One&#8217;s Operating System<\/span><\/strong><\/p>\n<p>The first thing you&#8217;ll notice with the Xbox One&#8217;s new user interface is it&#8217;s similarity to Windows 8. \u00a0It&#8217;s very colorful and not very intuitive. \u00a0You can pin select applications for easy access on the far left side of the home screen or through use of the snap feature to quickly access them at any time on the console. \u00a0However, if you don&#8217;t have something pinned, you&#8217;ll have to search through the menu system and relearn where everything is. \u00a0One of the most frustrating parts of this new operating system is that there isn&#8217;t an easy way to browse content. \u00a0You can easily find the most popular games, but if you are looking for specific ones you&#8217;ll have to use Bing and search for it. \u00a0This will cause all search results to come up, not just including the game, but also videos, music, and other applications.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/theculturednerd.com\/wp-content\/uploads\/2013\/12\/storeapps1p1920.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-10881\" alt=\"storeapps1p1920\" src=\"http:\/\/theculturednerd.com\/wp-content\/uploads\/2013\/12\/storeapps1p1920-1024x576.jpg\" width=\"590\" height=\"332\" \/><\/a><\/p>\n<p style=\"text-align: left;\">One of the more prominent features of the UI is the new snap feature, which allows you to keep your current video or game running while you pop open a menu on the right side of the screen. \u00a0This will allow you to do web searches or open up other select apps in the snap menu itself for a sort of picture-in-picture option (in case you want to watch Netflix on a 4&#215;5 inch box while you play your game). \u00a0While initially this sounded pretty nifty to me, I was soon disappointed as you can&#8217;t re-size the snap menu. \u00a0You can only either keep it really small on the edge of the screen, or full screen it and lose view of whatever you had open on the main screen before.<\/p>\n<p>Say, for example, you wanted to snap open Xbox music, and play songs in the background while playing a game. \u00a0You can, but you would have to leave the snap menu open on the screen the <strong>entire time<\/strong>. \u00a0The moment you close the snap menu, it will close whatever was running in it as well.<\/p>\n<p>One thing I liked about the Xbox One&#8217;s new operating system though is the ability to switch very quickly and easily between different games or applications. \u00a0At any point while playing, you can hit the menu button and do a search, switch to watching television, or open another app, and then easily switch back to the game and resume right where you left off instantly, without having to launch it all over again like you did in the previous console generation.<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>Verdict<\/strong><\/span><\/p>\n<p>Overall I like the Xbox, even though I&#8217;m skeptical about the decisions Microsoft has made in the past few months since its initial announcement. \u00a0I think whether or not it&#8217;s worth purchasing at this point is going to be purely based on what you plan to use it for. \u00a0If you want a cool media center that allows you to switch between content quickly, like Microsoft is selling it to be, it works well; but isn&#8217;t really worth the $499 price tag just for that. \u00a0Ultimately for me it&#8217;s up to the games. \u00a0The reason I purchased the Xbox One first over the PS4 (which I still plan to buy next year) was for the launch titles. \u00a0The Xbox is widely considered to have the stronger of the launch lineups, but that will become a moot point over time. \u00a0This is why I chose to analyze the game system and it&#8217;s features, rather than the content available. \u00a0I wanted to see what made it stand out from the Playstation 4 and made it a different experience.<\/p>\n<p>As we all know from the previous console generations, improvements are going to be made to every software aspect of the console through updates. \u00a0We&#8217;re likely to see a completely different looking operating system a couple of years from now, so nothing is set in stone. \u00a0Even if the system isn&#8217;t right for you now, it may be in the future. \u00a0Just grab some popcorn, sit back, and watch what happens.<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"entry-summary\">\nIt&#8217;s been three weeks since the launch of the Xbox One, and demand for the system is still high, even&hellip;\n<\/div>\n<div class=\"link-more\"><a href=\"https:\/\/theculturednerd.org\/?p=10860\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &ldquo; Microsoft&#8217;s Xbox One&rdquo;<\/span>&hellip;<\/a><\/div>\n","protected":false},"author":5,"featured_media":10872,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[15,20],"tags":[262,577,785,786,787,791],"class_list":["post-10860","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-reviews","category-videogames-2","tag-featured","tag-review","tag-xb1","tag-xbone","tag-xbox","tag-xbox1","entry"],"acf":[],"yoast_head":"<!-- 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